Anything but Dark
Make peace with your past.
After an unfortunate accident, the protagonist finds himself lost inside an unexplored cave that seems to be bound to his emotions, exposing neglected facts about his ominous past. In our game, a young adult engages in a journey to find and accept himself, going through the darkness of the cave until reaching the light and whatever awaits him in the afterlife.
- Spacial puzzle solving: Each room presents a different challenge.
- Color specific elements: Chain the different colors' elements to complete levels.
- Multiple level paths: Different kinds of players may find different ways to complete levels.
Anything but Dark is compatible with most standard computer keyboards and mouses.
• Basic movement WASD;
• SPACE to jump;
Anything but Dark was developed in the University Lusófona, third year (2021), Bachelor in Videogames by:
• Guilherme Saturno
• Lucas Viana
• Pedro Inácio
• Rita Saraiva
This is a demo with some content cut.